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The Quandries of losing a Character
October 31, 2005
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Well, the character I have been playing for over a year has died. While I know she would not try to come back, I as a player am rather sad to see her go. She has given me a year of entertainment and I have put a lot of work (and nearly 125k rpp) into her. While I know she wouldn't want to be raised, I want to see her back again. I like to think her death will leave the other characters deeply affected, but I don't know really.

In many ways, she was a peripheral character. But in many ways, she was also a hero. She was never a plot changing character, but she was always involved. She'd show up to any battle with a smile on her face and would fight until the end. And the end is ,finally, what came. I knew, as a player, that I didn't have to kill her off. I had ample opportunity to get her out of the situation I knew would kill her. I knew that she was going to die. I'm not daft, I always know those sorts of things. I could have left, but, she was the consummate warrior. Even if I wanted her to leave, I knew she had to stay.

The new Haunt code allowed her to say her good-byes to those who cared and that was good. But, as much as I wanted to ask the players to bring her back, I had to respect her wishes. I know that sounds strange, but if I really want to be a good roleplayer (and I like to think that I am...) I have to respect my character's decisions. Yes, I know it sounds like I am a multi-personality fool, and I suppose roleplaying sort of makes you one; but, I am not. It was her story I was telling. In the end, death gave her the things that she always wanted: simplicity, clarity and purpose.

I thought it would be amusing to have her come back as a twisted shadow of what she was and freak everyone out with her massive hammer. In fact, the idea thouroughly amuses me. Have her come back smart and bitter hateful at all the people who ever looked down on her. That would be a real powder keg of hammer smashing fun. Of course, this would involve a long ressurection process on the part of someone else and I don't think anyone would bother, especially after the good-byes she left them.

I am sorry I never got her to have a kid. (Hell, she never even got laid... so sad to die a virgin.) That was one of my main goals with her. She needed someone in her line to take on the name of T'zoli. Ah well.

(Beware... this is long)

A few good things did come out of it. It freed up some time for me to get more involved with my alt. My alt is by far a more interesting character than my main one who was a berserking warrior with a simple mind. It also gives me time to think about a new character. I have a few ideas about one, but nothing concrete. The only real idea I have for one is a super awesome entrance and a general description/personality.

I think I want to play someone smart next time. My alt is bright, but she is really more perceptive than anything else. She is driven by Faith and Faith alone and she doesn't give a damn for people. I want to play someone really, throw down smart. And possibly evil. Not evil in the way that makes everyone want to kill her (or him), but in the way that makes people second guess their own values. I have been thinking about ressurecting my all time favorite (MUDding) character for Shadow Siege:

Dame Laran Kaliya (which I suppose would become Dame Laran ferch Sedge ab Basil)

She is very much like Tzoli in the whole fighter and loyalty sense, except wicked smart, a weapons master and a tactician. Originally, she was the Captain of a Duke's guard: a position she earned and wasn't born into, along with her title. She was the daughter of Weapon Smiths who made weapons for their Duke. She joined his Army and rose through the ranks due to her strength and loyalty. Her totem was the female Cougar... the hunter of the pack. She was taught all the weapon-smithing arts (and as such was very strong). She was schooled and trained to deal with aristocrats. Unfortunately, she would also be a dryth (one of the reasons she was such a good tactician was because she could see inside and 'guess' the moves of her enemies... she was a mind reader) in the World of Shadow Siege and that probably wouldn't gain approval. When she gained her powers in the other world as a child, she went crazy and was sent to the "three sisters" (Albino Minotaur triplets who were priestesses of the Cougar... in Aagos, I suppose they would be Priestesses of Balor) to be put right again. She became a Knight when she personally saved the Duke's life and killed all of the members of a small rebellion with her sword aptly named: the Bloody Wench. And oh my, she was a cold hearted bitch. She killed her betrothed in the rebellion without a second thought. On the surface, she seems the sweetest woman in the world. Smart, witty, strong, driven; but inside, she is nails and ice. I wouldn't say evil... but when she wants something, she gets it. When her Duke wants something, he gets it, no questions asked. She would take the shortest line from point A to Point B and it didn't matter who she had to kill to get it. She married a Baron so her Duke could seize his land. (She planned a take over of the ports with her navy and her army rode through the city and killed all the men, women and children loyal to the Baron) She killed the Baron and claimed the land in the name of her Duke and eventually gained the title of Lady, then Contessa. But she kept her outward title as Dame.

She did all of these horrible things and people still loved her like she was their mother, lover, or sister.

In D&D terms, I'd call her Lawful Neutral or Lawful Evil. But really, she was unaligned; almost beyond alignment. In ruthlessness, she'd give the Fury and the Rat a run for their money. Malign her or her Duke and she'll personally cut out your tongue and make you eat it. Step on her land without permission and she'll behead you and put yourbody on a cross and your head on a pike. But damn it, she'd do it with honour. I don't know how she would fit into the world of Aagos though. Perhaps the personal guard of a fallen house (dead house now with the darkness). I don't know if I want to play her again. She had a great death. One I am still really proud of as one of my best rp scenes ever. (She died oooooold... like almost 80 but had elixers of youth and strength thanks to her loyalty to her Duke. Well, Dukes actually, she lived through four of them in the line and served them all. Stephan, Stephen, Trystam and Adal) I personally took the smallest weakest house/army in the game and made it the strongest and most feared. And we were just the Army, not the real house where I sent all of my best knight (she would only send human, male knights to the house after personally training them to defend her Duke). The Concolor Guard and the House Tirome. Yeah. Damn, that was fun.

Ah well, I'll think of something. I usually go off the cuff anyhow. I make things up as I go along. Thank the Gods for my good memory or I'd be screwed with most rp because of it.

I know I won't be able to play Umi all the time. Her attitude will get to me. Her unaffectedness is hard to pull off sometimes. She doesn't have friends and (probably) never will. She is a nebulous concept of a person. There, but unreachable. I'm not saying she is shallow, far from it. She is just...unaffected by people. (At least now she is, she wasn't always.) It is hard rp a lot of the time. She will be one to die of old age or a demon crunching her head off when she isn't looking.

So, what next then? I suppose I will concentrate on Building for a while. I have a lot of work to do and I'd like to get it done by the end of November which shouldn't be a problem if I just sit down and do it. In reality, the building should only take me a week. I am excited to see it go in, a little sad Tzoli couldn't lead an expedition into it.

So, I suppose I shall think a while on my next character. I want to make her something fun and playable, but also sick and twisted and strangely lovable. I also don't want her to be like any other character on the game. I think that was one of the reasons I was willing to off Tzoli. People were beginning to mimic her/me. I like being someone different.

Posted by Utopia at October 31, 2005 07:28 AM

Comments


Ack! Not Tzoli!

I feel like I know her after all this time.

Rest in peace, Tzoli!

Posted by: WebKittyn at October 31, 2005 01:08 PM



I used to Play Everquest 8 hours a day!

I got a level 39 Paladin called Tanatus.

THOSE were the days.

And in the end I had to kill off the character. I asked my best EQ friend to kill me in game.

And then my body rested for 7 days.

xx

Posted by: Doom at November 1, 2005 01:55 AM


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